EU Lobby Group Responds to Stop Killing Games Petition
The ongoing debate surrounding the preservation of video games has taken a significant turn as the EU lobby group Video Games Europe has responded to the Stop Killing Games petition. This movement, which has garnered over 1.2 million signatures, aims to protect consumers by ensuring that publishers provide offline alternatives for online games that are taken offline. The lobby group argues that enforcing such measures would make the development of live service titles prohibitively expensive, potentially stifling innovation in the gaming industry.
At the heart of the issue is the concept of planned obsolescence, where games are sold as permanent products but become unplayable once publisher support ends. This practice not only frustrates gamers but also raises questions about the long-term viability of digital content. The response from Video Games Europe highlights the complexities involved in discontinuing online services, emphasizing that such decisions are not made lightly and must consider the commercial viability of the games.
As the gaming landscape continues to evolve, the conversation around consumer rights and developer responsibilities will only intensify. Will we see a shift towards more sustainable practices in the industry, or will the cost of compliance deter developers from creating innovative online experiences?
Original source: https://www.videogameschronicle.com/news/eu-lobby-group-says-law-forcing-developers-to-support-online-games-would-make-them-too-expensive/