Below you will find pages that utilize the taxonomy term “Game Development”
Posts
The Impact of Communication Skills on Game Development: A Case Study
In a surprising twist, indie developer Petter Malmehed has identified a unique challenge affecting his puzzle game, After Hours, on Steam: the declining ability of younger players to effectively use email. As reviews for his game have dropped, Malmehed discovered that many players were submitting their in-game emails incorrectly, cramming essential information into the subject line rather than the body. This oversight has led to confusion and frustration, ultimately impacting the game’s reception and completion rates.
read more
Posts
Suda51's Vision for a Comeback of Michigan: Report from Hell
In a recent interview, Goichi Suda, also known as Suda51, expressed his desire to revive the cult classic PS2 game, Michigan: Report from Hell. Originally released in 2004, the game offered players a unique experience as they controlled a cameraman covering a plane crash in a misty Chicago, navigating through morally ambiguous scenarios that influenced the game’s multiple endings. With the rise of social media platforms like TikTok and Instagram, Suda believes that now is the perfect time to bring this innovative concept back to life.
read more
Posts
The Cancellation of The Midnight Riders: A Missed Opportunity for Gamers
The recent cancellation of The Midnight Riders, a retro-futuristic adventure game by Bad Brain Game Studios, highlights a significant loss for the gaming community. Despite the promising premise and nostalgic 1980s setting, the game was shelved as part of NetEase’s cost-cutting measures, leaving fans and developers alike wondering what could have been. The game’s head, Sean Crooks, shared a sizzle reel in hopes of attracting new investors, showcasing a world filled with mystery and adventure reminiscent of beloved classics like Stranger Things.
read more
Posts
Developers Rush to Update Games After Serious Unity Vulnerability Discovered
A critical security vulnerability in the Unity game engine, affecting all versions released since 2017, has prompted urgent action from game developers worldwide. Unity has reassured that there is currently no evidence of exploitation or impact on users, yet the severity of the vulnerability, rated at 7.4 on the CVSS scale, has led many developers to update their games or even remove titles from digital stores to ensure safety.
Unity has provided fixes for the vulnerability, and partners like Microsoft and Valve are also rolling out protective measures.
read more
Posts
Unleashing Creativity in Factory-Building with Automate It
Automate It, the latest addition to the puzzle game genre, invites players to dive into a world of factory-building challenges that stimulate creativity and strategic thinking. Available now on Steam, this game not only tests your problem-solving skills but also allows you to design, build, and share your own puzzles with a vibrant community. The core appeal lies in its ability to challenge players within specific constraints of size, power, and time, making each puzzle a unique experience.
read more